FaitH

The following are my experiments with FaitH, to try to bring it up to spec.

Goto /examples/
..
XML, link
Taking the FaitH rework below, sticking it into XML, combining the latest technology (babelfish & IMs) to extend it with.. support for nearly 10 languages in the interface.
buildcity3, link
It was fortunate enough that buildcity2 was taken from my examples here, and used in the game. That was in 2003, and this is now. I admit while I was bringing FaitH closer to the target, various methods used were not to the highest level of production, so here I try to improve upon myself, and as a work-in-progress, 10minutes-a-week project, it's really doing well.
FaitH rework, link
Making the interface semantic, scalable, and css bitchn'
newb help, link
A quick hack of an idea that came to me. Let the user ask the webpage for help, and let it point at the relevant items. Could easily be extended to open new subpages.
image borders, link
A rather pointless play around with image borders, kept for no reason. This technique is used in the larger demos above, though using javascript to add the additional markup after page-load.
forums, link
.
buildcity2, link
.